Factsheet

Developer:
Copybugpaste Studios
Paal, Belgium

Early Access:
Nov 14, 2014

Game engine:
Unity 3D

Website:
homebrewgame.com

Social:
Community hub
Discord
YouTube
Facebook
Twitter
IndieDB

Press / Business Inquiries:
homebrewgame@gmail.com

About Homebrew - Vehicle Sandbox

Homebrew is a physics based vehicle sandbox that is developed with input from the community and the idea that a building game should give you as much freedom as possible. By providing players with the right tools Homebrew will challenge their creativity and building skills while allowing them to their concepts to life. With its steep learning curve you'll often arrive at new solutions to varrious challenges and quickly lose track of time while perfecting your vehicles.

    While the game recently transitioned into alpha it's already highly playeable with a lot of content in it. Features include but are not limited to:

      GENERAL

      • Multiplayer (to be released for HB14)
      • Workshop integration for vehicle sharing
      • Full open sandbox with no part limits
      • Almost all vehicle types can be created
      • Vast range of controller support
      • Large world with multiple islands
      • Dynamic day and night cycle
      • Advanced water dynamics with wave physics
      • Advanced aerodynamics
      PARTS AND PROGRAMMABLES

      • Electrical system: with motor, switches and
      • Blimp, balloons
      • Spoilers
      • Physical based driveshaft system
      • Adjustable plating (multi-colour)
      • Resizeable wheels (various types)
      • Fully tweakable propellers
      • Various steering wheel types
      • Rotators
      • Multiple wing sets
      • Neon lighting
      • Fireworks
      • Gyroscopes
      • Sensors (gyro, speed, distance)
      • Gearbox
      • Transmission
      • Pontoons
      • ...
      BUILDER

      • Open and non restrictive building tools
      • Outdoor building
      • Open and dynamic vehicle tuner with testing capabilities
      • No size/part limit
      • Assembly builder
      • UNDO/REDO
      • Shortcuts for faster building
      • Multiple seats with separate controls
      • Ability to create own controls for all types of input devices
      • Highly customizable settings and properties
      • Wheels can be used in all ways on all vehicles(upside down, sideways, …)
      • Plating system
      PLANNED FEATURES

      • Lots and lots of new parts
      • Mission and challenge builder
      • Lua integration
      • More focus on user generated content
      • Colouring tools
      • Character customizatio
      • Additional building areas
      • Addition of programmables
      • Weapons and damage system
      • Boats and submersibles
      • Tank track, propeller, hull, wing, wheel, balloon, ... builders
      • Part customization
      • Bigger world with procedural generation elements
      • Optimization
      • Community suggestions

      Videos

      Homebrew V14 - OFFICIAL TRAILER YouTube


      Player creations

      download all screenshots & photos as .zip (9MB)
      builder-6.png
      air-1.png
      builder-3.png
      water-5.png
      other-3.png
      builder-1.png
      water-1.png
      builder-5.png
      other-2.png
      air-3.png
      air-8.png
      other-1.png
      air-4.png
      builder-8.png
      water-3.png
      builder-7.png
      air-6.png
      other-4.png
      land-1.png
      water-2.png
      air-7.png
      land-5.png
      other-5.png
      water-4.png
      builder-2.png
      land-4.png
      air-5.png
      builder-4.png
      land-2.png
      air-2.png

      download logo files as .zip (490KB)
      logo

      Team

      Jonathan Kovalevskis - Phyzikov
      Business/Management

      Tommie Lavaerts - Nivada
      Core systems programming

      Sean Lavaerts - Igniuss~
      Programming/networking

      Oleg Sergeev - Sputnik
      Technical artist


      presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks